VOLUME III - Cult Compendium

Cult Compendium
 

352 pages, hardcover (with dust jacket) and softcover. In general, it is very similar in layout to the first two volumes. The book contains over 40 cults, including all of the cults found in Cults of Prax, Cults of Terror and Trollpak. To round out the book's I have also added in Gloranthan cults from White Wolf and Different Worlds magazines. Associated background articles from Wyrms Footnotes and similar sources give you a complete breakdown on how rune magic, spirit magic, elementals, and runes operate within the game world. To wrap up the book I've added all of the designer's notes, some of which have never been published before. A vastly improved index makes this material accessible all in one book. The topics are vividly detailed with the addition of over 50 new pieces of art, bringing the total over 110 snapshots into cult life (and death). Lastly, it's also worth mentioning that I've added genealogies for the various pantheons along with an updated cult compatibility chart surpassing even the one found in the Runequest Companion. In the end, it is a book that can provide untold hours of Gloranthan reading and gaming fun.

What version of the rules does it use ?
Just for absolute clarity, the original material has not been updated for the Hero Wars or Heroquest games published by Issaries Inc. The material is as originally presented, albeit with a new layout and extra art. If multiple versions of a cult were published, the last official version is used. Almost all of this material was written for the second edition of the rules.